Video Game Collection Questions
Two years ago, I wrote a post on taking over collection development for the Young Adult video game collection at my library. A few things have changed since then, and some questions emerged which I thought it might be helpful to answer here. In the last year, I've been able to grow the video game collection at this location (kept behind the desk for security reasons) to a modest number of games. This means that when people come in looking for games I at least have something to show them to confirm that we do order games. Sometimes managing a collection that's almost always circulating--and therefore intangible--is hard to market to patrons. I periodically remind my co-workers that we do have video games in the collection, and I keep my ears open when patrons are at the circulation desk. There's been more than one occasion that I've sprinted over there to let patrons know what we have and guide them through the process of putting games at other locations on hold. T